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Puede añadir más coordenadas donde quiere que haya ruletas y así que se pueda jugar en otros lugares y, también puede añadir más recompensas a la ruleta.

You can add more coordinates where you want the roulettes to be so that you can play in other places, and you can also add more rewards to the roulette.

config.lua
GLOBALS = {
    framework = "qb-core", -- Compatible with -> qb-core and esx.
    target = "qb-target", -- Compatible with -> ox_target, qtarget, qb-target.
    notifications = "qb-core", -- Compatible with -> qb-core, esx and custom.
    rouletteBet = 1000, -- Price to use the roulette.
    Cooldown = 24, -- Cooldown in hours to use again the roulette.
    PropModel = "vw_prop_vw_luckywheel_02a", -- Model of the roulette.
    PropCoords = {
        {
            coords = vector4(218.85, -811.53, 29.85, 163.9), -- Coords in vector4 of the roulette prop.
            active = true -- If the roulette is active or not.
        },
    },
}

TRANSLATIONS = {
    ["cooldownMessage"] = "¡Lo siento! Debes esperar %d horas y %d minutos antes de poder jugar de nuevo.", -- Cooldown message.
    ["playRoulette"] = "Play Roulette", -- Play roulette message.
    ["noMoney"] = "¡No tienes el dinero necesario!", -- No money message.
    ["winningMessage"] = "¡Has ganado %s!", -- Message when player wins.
    ["enterBet"] = "Please enter a bet --> $%d", -- Enter a bet message.
}

ITEMS = {
    {
        name = "weapon_pistol", -- Name of the item.
        label = "Pistol", -- Label that shows in the roulette.
        chance = 2, -- Chance of winning the item.
        type = "weapon", -- Type of the item (item, weapon or money).
        class = "legendary" -- Class of the item (legendary, epic, rare, common).
    },
    {
        name = "big_money",
        label = "Big Money Bag",
        amount = 25000,
        chance = 15,
        type = "money",
        class = "epic"
    },
    {
        name = "phone",
        label = "Phone",
        chance = 20,
        type = "item",
        class = "common"
    },
    {
        name = "lockpick",
        label = "Lockpick",
        chance = 25,
        type = "item",
        class = "rare"
    },
    {
        name = "small_money",
        label = "Small Money Bag",
        amount = 5000,
        chance = 35,
        type = "money",
        class = "rare"
    },
    {
        name = "weapon_switchblade",
        label = "Switchblade",
        chance = 5,
        type = "weapon",
        class = "legendary"
    },
    {
        name = "weapon_knife",
        label = "Knife",
        chance = 8,
        type = "weapon",
        class = "legendary"
    }
}

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